Documentation
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Index ¶
- func StartLoader(message string)
- func StopLoader()
- type ButtonD
- type Loader
- func (l *Loader) Hide(hide bool)
- func (l *Loader) Node(r hogosuru.Rendering) node.Node
- func (l *Loader) OnEndChildRendering(r hogosuru.Rendering)
- func (l *Loader) OnEndChildsRendering()
- func (l *Loader) OnLoad(d document.Document, n node.Node, route string) (*promise.Promise, []hogosuru.Rendering)
- func (l *Loader) OnUnload()
- func (l *Loader) SetProgressValue(value float64)
- type Long
- type Menu
- func (m *Menu) Node(r hogosuru.Rendering) node.Node
- func (m *Menu) OnEndChildRendering(r hogosuru.Rendering)
- func (m *Menu) OnEndChildsRendering()
- func (m *Menu) OnLoad(d document.Document, n node.Node, route string) (*promise.Promise, []hogosuru.Rendering)
- func (l *Menu) OnUnload()
- func (m *Menu) RefreshMenu(d document.Document)
Constants ¶
This section is empty.
Variables ¶
This section is empty.
Functions ¶
func StartLoader ¶
func StartLoader(message string)
func StopLoader ¶
func StopLoader()
Types ¶
type ButtonD ¶
type ButtonD struct {
// contains filtered or unexported fields
}
func (*ButtonD) OnEndChildRendering ¶
func (*ButtonD) OnEndChildsRendering ¶
func (b *ButtonD) OnEndChildsRendering()
type Loader ¶
type Loader struct {
// contains filtered or unexported fields
}
func (*Loader) OnEndChildRendering ¶
func (*Loader) OnEndChildsRendering ¶
func (l *Loader) OnEndChildsRendering()
func (*Loader) SetProgressValue ¶
type Long ¶
type Long struct {
WaitingTime int
// contains filtered or unexported fields
}
func (*Long) OnEndChildRendering ¶
func (*Long) OnEndChildsRendering ¶
func (l *Long) OnEndChildsRendering()
type Menu ¶
func (*Menu) OnEndChildRendering ¶
func (*Menu) OnEndChildsRendering ¶
func (m *Menu) OnEndChildsRendering()
func (*Menu) RefreshMenu ¶
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